Prince of Persia: The Sands of Time was supposed to be the next big Disney franchise. Based on a popular video game
Ironically, Prince of Persia was conceived, at least in part, as sort of a replacement for another adventure franchise that Disney had chosen to abandon for its perceived poor performance. 2005’s The Chronicles of Narnia: The Lion, the Witch and the Wardrobe
But unlike the Harry Potter franchise, which has released nearly all of its films on a compressed 12 or 18-month schedule, there was a gap of two and a half years between Lion and its sequel, The Chronicles of Narnia: Prince Caspian
With the long gap between films, the unfavorable competition and an ill-suited marketing effort, Prince Caspian unsurprisingly debuted to a soft $55 million on its way to a total domestic box office take of $141 million and a total global box office haul of $419 million.** Given that this was far below the performance of the first Narnia film, Disney re-considered its commitment to the franchise. The decision was complicated by the fact that Disney shared the costs and profits for the Narnia films with Walden Media, which actually controls the rights to the books. Walden Media had already begun pre-production on the third Narnia film, The Voyage of the Dawn TreaderIn hindsight, Disney would have been much better off sticking with the Narnia franchise instead of trying to build a new franchise from scratch. While both Prince of Persia and Prince Caspian cost north of $200 million to produce, Walden had agreed to scale back the budget for Dawn Treader to something in the range of $140 million. Furthermore, Disney would have only been on the hook for half of that because it shared the financial risk (and reward) for Narnia with Walden Media, limiting its exposure in the event of failure. With Prince of Persia, Disney shoulders all of the loss on its own but would have probably been obligated to make significant payouts to Bruckheimer had the film been a success. With regard to marketing costs, it’s always easier to sell an existing brand then to introduce something new and unknown to the masses.
Finally, the fact the Narnia is already an established brand with at least one well-regarded and popular film to serve as an anchor makes it easier to profit from subsequent films, regardless of how successful they are at the box office.*** The release of a new franchise film inevitably reinvigorates interest in the older films resulting in new sales of DVDs and other merchandise. Simply the ability to bundle
In this tale of two princes, Disney simply chose the wrong prince. Had Dawn Treader been released by Disney in place of Prince of Persia, it is very plausible that it would have out-performed Prince Caspian or at the least done no worse than Prince of Persia. But Disney would have spent less money overall and had more opportunity for ancillary revenue. Nonetheless, I have a feeling that a certain cowboy and space ranger will still provide a fairy tale ending for Disney’s summer.
* The tight release schedule serves three purposes: 1) it maintains public interest in the franchise, particularly among fickle younger movie goers; 2) it achieves some efficiency in production costs; and 3) it ensures that the young actors don’t age beyond their characters in between films.
** Although Prince of Persia has debuted to a decent start in international markets and could still prove to be a success in that regard, its opening weekend abroad was 17% lower than the foreign debut of Prince Caspian.
*** It's worth noting that among fans of Narnia, Dawn Treader is widely considered to be the most popular book in the series, while Prince Caspian is generally one of the least popular.
**** Disney created a temporary walk-through attraction the Narnia films at Disney’s Hollywood Studios in


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